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Bfme 2 patches list
Bfme 2 patches list












  1. #Bfme 2 patches list how to
  2. #Bfme 2 patches list Patch
  3. #Bfme 2 patches list full
  4. #Bfme 2 patches list mods
  5. #Bfme 2 patches list zip

#Bfme 2 patches list how to

That being said, we just couldn't figure out how to activate it. I don't know (and doubt) this can be fixed (as I think it might be linked to the AI of the game, but in case you didn't know, I wanted to give you a heads-up). They don't move and will not attack anything unless one of our units is in the vicinity. Once the base on the left of the Deep is destroyed, the uruk units just stand there.

bfme 2 patches list

:) Now a couple of questions and some remarks (in case you wish to improve your map one day):

#Bfme 2 patches list full

Full archers, couple of heroes, lots of towers and two full-built bases. Basically, we give up all of Helm's Deep, except the last room (the base of the player on the right), and we fight in it. That being said, after several tries, I found a loophole. We felt like we had tried everything frankly, and we couldn't figure out a way to overcome the enemy units and the wave. Archers' pathfinder makes them go down and up the stairs, and they end up being destroyed by arrows from our opponents, and so we end up losing both the left, and the right soon after. The usual way it goes is that I quickly get overwhelmed and him, soon after. After beating 2vs2 in normal, we tried 2vs3 normal.

bfme 2 patches list

On your map, usually I'm on the left and he on the right. I play Dwarf, and he goes either human or elves. We have not been playing this game for quite some time, but then we got the BFME2 fever again these past weeks. I tried it with a mate of mine and it was hellish (but really cool) xD I created my account to thank you for the map, and also to give a little feedback. You will get it when you see it.Ĭomments & Reviews ( All | Comments Only | Reviews Only ) Marmadoc Longhol Latest update: 02/01-21 - The sun actually rises, kinda. This contains both my own "cinematic camera angle" (view out from within Helm's Deep) version along with a "default camera angle" (vanilla, look towards Helm's Deep) version.

#Bfme 2 patches list zip

zip into the "maps" folderĪny suggestions, feedback or similar is always welcomed, and if you wish to further tweak the map, go right ahead, just please credit me for the original map. Find the folder "My The Lord of the Rings, The Rise of the Witch-king Files" (might go by a different name if you don't have it installed in English)ģ. Search for "%appdata%" in your search bar, without the quotation marks obviouslyĢ.

bfme 2 patches list

There is also an easteregg in the map, with plans for more.įor those who have not used custom maps for BFME before, here are installation instructions for custom maps:ġ. The map has both a "hard" and a "nightmare" mode, both imposing different changes to the map, and they can stack into a "hard nightmare" mode, so to speak. If you play another version, or you have that option on, you crash. Small note: The map works in 1.09v2 as long as you do not have singleplayer option on. For further balancing you might need to use handicaps.

#Bfme 2 patches list mods

The map should work with most mods and game versions, such as both AotR and Edain 4., but the map is mainly made and balanced in vanilla RotWK 2.01. The only thing that won't work well is if you try to have AI defend the fortress whilst you attack. The intended way to play is with 2 human players inside Helm's Deep with 3 Isengard AI attacking, but it can be done however you like, such as defending the Deeping Wall alone and not worry about some pesky uruk-hai breaking down the rear gate, or you can bring in friends and fight over Helm's Deep in a pure PvP setting. This map is kinda the same as your normal Helm's Deep, but with some extra uruk-hai and such.

bfme 2 patches list

New Lord of the Rings musics were also added.Posted on 06/28/20 08:10 AM (updated 02/01/21) File Details Many EA unused voices sounds for units and buildings were added.

#Bfme 2 patches list Patch

Udun, Far Harad, The Shire, Nevrast, Rammas Echor, Fields of Edhellond, Adorn River, Pelennor FieldsĪlthough our priority goal with this patch was to improve the gameplay, we didour best to add some new models and effects. We got many new/reworked maps for each format but below few that did not exist before in BFME 1 : Official Games (Tournaments & Ladders) : 4'686 Visit the BFME Youtube Channel to watch videos about the Patch Switcher Installation, General Changes and Top Changes for each Army.Ģ years - 16 Beta Versions - 28 Tournaments After two years of hard work, we are pleased to release the 1.09 Project.Ī community patch based on 1.06 with the goal to improve the gameplay by cautiously balancing changes, improving/adding new maps, new features such as visual arts, effects.














Bfme 2 patches list